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Contents
1. The background to Java
2. First Programs
3. Using graphics methods
4. Variables and Calculations
5. Methods and parameters
6. Using Objects
7. Decisions - If and Select
8. Repetition - While and For
9. Writing classes
10. Inheritance
11. Calculations
12. Data Structures (array lists and generics)
13. Arrays - one dimensional
14. Arrays - 2D
15. Strings
16. Exception handling
17. Files and console applications
18. Object-Oriented Design (OOD)
19. Program style
20. Testing
21. Debugging
22. Threads
23. Interfaces
24. Programming in the large - packages
25. Polymorphism
26. Java in context
Appendices:
A Java libraries
B Abstract Window ToolKit - AWT
C Applets
D Glossary
E Rules for names
F Keywords
G Scope rules - visibility
H Bibliography
I Using Java on Microsoft Windows
J Using the CDROM
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